CHANGE IN 11.9 :Fixed Issues [3633176] [Win7] - Corrects a problem introduced in 11.7.700.224 where Simple Chinese characters were displayed as a box or question mark on the AutoUpdate dialog
[MSFT 3612555][Win 8] - High DPI Displays - Corrects an issue where some content was not scaling with zoom changes
[MSFT 366785] [Win 8.1/IE11] - Corrects an issue where an initial button press was ignored
[3634589] - Corrects an issue introduced in 11.8.800.94 where layout of the AutoUpdate notification dialog was incorrect in localized languages
[3634362] - Corrects a problem introduced in 11.9.900.4 that only affected the beta, where HTTP Live Streams would not buffer after an Ad insertion
[3632291] [HLS - Trickplay] - Corrects an issue where memory usage doubled with Trickplay mode enabled
[3626978] [Windows] - Corrects an issue introduced in 11.7.700.164 where video was not rendering on some systems when using StageVideo with WMODE set to Window
[Mozilla 902630] g1.globo.com hangs flash Player
[3584089] [HTTP Live Streaming] - HLS Streams created with Apple Media Segmenter now work as expected
[3630266] - Resolves an issue introduced in flash Player 11.8.800.168 where the ExternalInterface.call() method called with multi-byte text as a parameter, corrupts the multi-byte characters on the JavaScript side
[3622168] - Resolved an issue introduced in flash Player Beta 11.9.900.77 where exiting FullScreen mode during video playback on
www.ted.com would cause a crash on Windows
[3630373] [Win8] [Internet Explorer] - Resolved an issue where when zoomed in the browser >=150% , video controls on Youtube where rendered too large after exiting from FullScreen mode
[3580628] [MSFT 84699][Win8] - The EPM notification bar now appears for embedded PDFs with Adobe Reader installed
[MSFT 138222][Win8] - Metro/IE10 - Resolves an issue on High-DPI displays where controls are rendered too small on Youtube in FullScreen mode
[3581370] [Win8 ARM] - Resolves an issue where 4096x4096 textures could not be rendered when the backbuffer is large
[Chrome] - Copy To Screen performance in PPAPI has been significantly improved
[Chrome] - Resolves an issue where video noise was encountered when moving between fullscreen and embedded mode during video playback
www.vudu.com[HTTP Live Streaming] - Resolves an issue where AES encrypted video was skipping back and forth during playback.
[3613440] [HTTP Live Streaming] [WebVTT] - An issue where captions would be delayed after returning from an ad have been resolved
[3615084] [HTTP Live Streaming] [WebVTT] - Corrects an issue where the caption would wrap around the video display when the specific font was too large
[3585544] [HTTP Live Streaming] [WebVTT] - Corrects an issue where large, non-default fonts would sometimes overlap
[3616952] [Mac] [StageText] - Corrects an issue where when zooming multiple times on a Mac equipped with Retina display, text would not scale correctly when maximizing the window.
[3612492] [StageVideo] - Corrects an issue where a few visible black frames could be seen during the transition between two MP4 video streams.
[3596293] [flash Pro] - Corrects an issue where Live Preview would hang when zooming very far (>200%) into content with filters applied
[3622405] [AIR] [iOS7] - iOS7 requires 5 new icon sizes: 76px, 120px, 152px, 40px, 80px
[3621111] [AIR] [Android] - Cannot load files asynchronously in StageWebView
[3613819] [AIR] [iOS7] - on using sound.play app asks permission for accessing the Microphone even when microphone API is not used in the app.
[3587773] [AIR] [iOS] - Creating too many FileStream objects will cause app to crash on iOS
[3587452] [AIR] [Android] - 144x144 image size icon should be supported on android
New FeaturesSafe Mode in Safari 6.1 and higherSafari 6.1 includes an updated version of Safari with Safe Mode, which implements new security restrictions on the operation of browser plug-ins. To the extent possible, we've adapted flash Player to transparently handle these changes. A small number of behaviors will change in the context of Safe Mode and are explained in the Known Issues section below.
flash Player Mac .pkg Installation SupportDeploying flash Player and keeping it up to date in enterprise environments is a critical task for system administrators worldwide. We’ve introduced a new .pkg installer format for our distribution partners to reduce their workload. Administrators can now deploy flash Player for Mac using industry-standard management tools.
Mobile Workers (concurrency) BETA - AndroidOur hugely popular desktop feature, AIR Workers, is now making its debut on mobile! We have added support on Android devices so that you will be able to execute code in the background without interrupting your application’s main code. Your UI will remain responsive, enhancing the user experience. We haven’t forgotten about iOS! Look for news on iOS workers in an upcoming release (NOTE: this feature will undergo an extended beta period.)
AIR Mobile Support for Background Execution in “Direct” Render Mode
AIR now supports background execution on iOS and Android when render mode is set to “direct”. This will allow your applications to perform tasks such as audio playback even when invisible to the user. Due to power and CPU considerations, we recommend reviewing our release notes for additional details and guidance.
In the past AIR on iOS and Android did not support background execution when render mode direct was set. Due to this restriction,Stage3D based apps were not able to execute background tasks like audio playback, location updates, network upload/download etc. iOS does not allow OpenGLES/rendering calls in the background. Applications which attempt to make OpenGL calls in the background are terminated by the iOS. Android does not restrict applications from either making OpenGLES in the background or other background task(like audio playback).
With this feature, we will now allow AIR mobile apps to execute in background when renderMode direct is set. AIR iOS runtime will throw an error if OpenGLES calls are made in background. However no error will be thrown on Android, as Android native apps are allowed to make OpenGLES calls in the background. It's recommended to not make rendering calls while your app is executing in the background as its important to utilize the mobile resources judicially. The following is a list of Stage APIs which may throw the error 3768 - The Stage3D API may not be used during background execution.
The swf version should be 22 and above.Context3D.clear
Context3D.present
Context3D.createVertexBuffer
Context3D.createIndexBuffer
Context3D.drawToBitmapData
IndexBuffer3D.uploadFromVector
IndexBuffer3D.uploadFromByteArray
VertexBuffer3D.uploadFromFloat
VectorVertexBuffer3D.uploadFromFloat4
VectorVertexBuffer3D.uploadFromByteArray
Program3D.upload
Texture.uploadCompressedTextureFromByteArray
Texture.uploadFromBitmapData
Texture.uploadFromByteArray
CubeTexture.uploadFromBitmapData
CubeTexture.uploadFromByteArray
CubeTexture.uploadCompressedTextureFromByteArray
RectangleTexture.uploadFromBitmapData
RectangleTexture.uploadFromByteArrayAIR Support for iOS7iOS7 has launched and we are making sure that AIR is compatible and performs as expected.
AIR Mac OS 10.9 SupportWe have tested against the latest developer releases of OS X 10.9 and are making sure that your applications support the latest technologies such as “App Nap”.
AIR XXHDPI (144 x 144) Icon Support for AndroidWith this feature we have added support for beautiful, high resolution icons on devices such as the Nexus 10.